Rechrom

Rechrom

Rebuilding Chromium.
In Rust.

A modular engine for browsers and apps.

GitHub

Standalone
Layout Engine.

Chromium’s LayoutNG.
A standalone Rust rebuild.

A looping demonstration: a mutation changes HTML, LayoutNG calculates layout, and the rendered page updates.

Build your
own
browser.

Choose your modules.
Watch the page take shape.

Layout algorithms, assembled on demand.

BlockTextImageFlexGridUI

MODULAR ARCHITECTURE / CONCEPT

Build
apps.

One codebase.
All platforms.

The app framework, powered by Rechrom.

REON / LINK COMING SOON

ONE CODEBASE

BrowserWeb deployment

RechromNative app runtime

Browser

Windows · macOS · LinuxDesktop

iOS · AndroidMobile

Tablet

PLATFORM TARGETS / IN DEVELOPMENT

Light.
Fast.

≈10 MB

Estimated native core footprint.

Less memory.
Less to download.

LOWER MEMORY USE / DESIGN TARGET

ElectronRechrom
Chromium

Chromium · V8 · Node.js

>100 MB

Typical complete app

Rechrom

Modular Rust core

≈10 MB

Estimated native core

Different scopes: complete app vs. estimated core.
Electron size reference ↗ · platform and modules affect size.

A smaller memory footprint.

Full browser stack

Only selected modules

DESIGN TARGET · ILLUSTRATION, NOT MEASURED MEMORY

+30%

Faster first paint on the web.

No extra engine runtime to download.

TARGET VS. WASM DEPLOYMENTS

Pure web.

HTML.
JavaScript.
CSS.

The languages you know.
The ecosystem you love.

React
Vue

Your framework. One web platform.

COMPATIBILITY TARGETS / IN DEVELOPMENT

One engine.
Endless possibilities.

Swap the renderer. Scale to your device.

Rechrom core
✧

App runtimes

VS Code / Codex-style apps.

$ browse example.comHello, web.

A browser engine,
rebuilt piece by piece.

Terminal browsers

Carbonyl-style rendering.

Embedded UI

Modules tailored to the device.

Reference
Render

Layout / Pixels

Headless UI testing

Lightweight visual checks.

EXTENSION CONCEPTS / IN DEVELOPMENT